Hello! This is a blog dedicated to all things art education.

Saturday, February 18, 2023

How does technology fit into the art classroom?

Nationally, there is a movement to put technology in the classrooms. The idea is to give every child a reliable source of technology to help enhance their learning and technological competency to help them prepare for their futures.  Regionally, Knox County schools was given a federal grant to roll out a 1:1 technology initiative, a few years ago. Most of the schools in the county have now provided a laptop to each student. This means that the students have access to technology in each class for notes and online assignments. But what does that mean for art classrooms? A class that is normally thought of as a place not really for learning content but about expressing oneself. How do does technology fit in?

I've been shadowing the Vine Middle School art teacher and got to pick his brain on this topic. He has some frustrations with how technology is distributed. Middle schoolers are not always responsible for keeping up with their laptops.
A picture of how messy art classrooms can get 
with all the paint and material scattered around
Some are left at at home or in other classes and some show up to the class without a charge. He would rather have a cart to maintain more control about when to roll tech out into the studio. There's an issue with the fact that art can be messy. Paints splatter and water cups can be knocked over. This can prove disastrous for any laptops in the vicinity. Based on my conversations and observations, I believe there is a time and place for tech in an art studio and it is definitely not on painting days. 


However, the benefits of technology cannot be ignored. Laptops and tablets can open up new possibilities in for the art classroom. Students have millions of reference photos with one quick google search. They can test out and use dozens of different media through drawing apps like Procreate,
Screenshot of the Procreate Brush Library, which
gives an idea of the dozens media options
that are achievable through art software
which takes some of the financial burden away that is often associated with art classes. Personally, I use the app to plan out and visualize my ideas before starting a piece as it provides a risk free option that paper does not because of the wonderful feature of an "undo" button. Other skills, like animating and photo editing are able to be taught in classes now has everyone has the ability to follow along on their individual devices. These are marketable skills and can potentially open up students to the idea that if they have a passion for art, there is a spot for them in a creative workforce. 

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